That’s pretty much it in terms of the Summoner’s key abilities among its skillset. Keep in mind that this ability is only available when Carbuncle is on the field. Then you have a buff called Seering Light, which grants a 3% damage boost to all party members for 30 seconds (it’s on a 120-second cooldown, however). For every Energy Drain or Siphon, you also get one stack of Further Ruin, which lets you use Ruin IV, a strong instant-cast GCD. These are easy oGCDs to weave in for straightforward damage. For example, you’ll want to cast Energy Drain (single-target) or Energy Siphon (AoE) to fill the Aetherflow gauge so you can use Fester (single-target) or Painflare (AoE). There are important spells to weave in the process. Please note that the list above is written to demonstrate the core flow of Summoner’s bread-and-butter spells. The key thing to remember: Summoning Bahamut or Phoenix refreshes the Job gauge’s gems, which signify your ability to summon Garuda, Titan, and Ifrit afterward.In that case, use Ruin III or Tri-disaster to your heart’s content. There will be a bit of downtime before Bahamut comes back from cooldown.Repeat the rotation starting with summoning Bahamut again.Repeat the phase of summoning Garuda, Titan, and Ifrit as outlined above.Weave in Revelation, heal someone with Rekindle.Like the Bahamut phase, Ruin III and Tri-disaster automatically change to the respective spells.Spam Fountain of Fire for single-target or spam Brand of Purgatory for AoE, both are instant-cast.Both the spell buttons above automatically change according to the summon.Regardless of summon, spam your Gemshine button for single-target or spam your Precious Brilliance button for AoE until the gem runs out.Summon Garuda, Titan, and Ifrit one after the other in whichever order.Ruin III and Tri-disaster automatically change to the respective spells above.Spam Astral Impulse for single-target or spam Astral Flare for AoE, both are instant-cast.Good ol’ Bunky is your everything, really.Īround level 80, the basic flow of Summoner is like this: First off, make sure you summon Carbuncle before going into battle. Once you realize how each ability and spell evolves, it’s rather simple. But I want to boil it down to the basics. Players might be overwhelmed by the sheer volume of changes, and the lengthy tooltips can be quite difficult to parse. I didn’t get to really dig deep into it during the hands-on preview event since I dedicated that time to learning Reaper and Sage, so here I am, firing off my summons’ spells without a care in the world. I’m quite surprised by how streamlined Summoner is now. After taking it for a spin in high-level content in Endwalker, I can say Summoner went from one of the busiest and hard-to-handle Jobs to possibly the simplest DPS in the current roster. It was shown off leading up to the expansion’s release through a Live Letter and demonstration, and many of us got a chance to try it during the media tour preview. Summoner is one of the main Jobs I play in Final Fantasy XIV, and it’s essentially a brand-new one with a major overhaul alongside the launch of Endwalker and Patch 6.0.
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